Spatial tower defense for iPhone & iPad

Your room is the last line of defense.

Scan a real surface. Shape the swarm's route. Deploy animated defenses against a detailed 3D invasion that lives in your space.

15 sectors7 defenses7 bug species0 paywalls
A cyan defense turret firing at a beetle swarm across a holographic grid
AR FIELD ONLINEROOM SIEGE // SECTOR 01
AIR CONTACT
ROUTE OPEN
AntRoachSpiderBeetleScorpionMosquitoWaspAntRoachSpiderBeetleScorpionMosquitoWasp

ROOM-SCALE TACTICS

Three moves. Endless routes.

Your furniture, floor, and point of view turn every deployment into a different tactical problem.

01

Scan the room

Move slowly across a well-lit floor or tabletop while ARKit finds the surface and maps raised obstacles.

03

Counter the swarm

Track ground bugs, burst aerial threats, chain lightning, slow the lane, and push flyers back into range.

REAL BUILD // LIVE SYSTEMS

A battlefield with rules you can trust.

Every placement is checked before it lands. Ground bugs pursue the least-cost open route; flying bugs ignore it, forcing a second layer of defense.

  • 30° forward play sector
  • 7 × 12 tactical grid
  • Dynamic target tracking and projectiles
  • Environment-aware PBR lighting
Read the full field manual →
Room Siege AR battlefield with turrets, route tiles, enemies, and tactical HUD
SIMULATOR CAPTURE Debug environment shown without a camera feed.

BUILD YOUR COUNTER

Seven tools. No filler.

Every defense owns a distinct job, readable silhouette, animated rig, and upgrade path.

01Ground

Pulse Turret

Fast twin-barrel tracking for dependable single-target damage.

Precision fire
02Ground

Arc Coil

High-voltage arcs jump through tightly clustered ground bugs.

Chain damage
03Air

Flak Cannon

Explosive shells punish groups of mosquitoes and wasps.

Aerial burst
04Both

Frost Beacon

A rotating crystal slows every nearby threat, ground or air.

Field control
05Tile

Shock Pad

A route tile that shocks bugs every moment they cross it.

Lane damage
06Tile

Glue Pad

Sticky cells drag ground movement down and encourage detours.

Ground slow
07Air

Fan Array

A fast rotor buffs flyers backward and keeps them exposed.

Pushback
Room Siege AR Workshop showing 3D defense previews, upgrades, and optional gear packs
Room Siege AR Field Guide showing detailed 3D ant, roach, spider, and beetle models

THE INVASION

Built to look alive. Tuned to play differently.

Ants sprint in numbers. Beetles soak fire. Scorpions arrive armored and dangerous. Mosquitoes and wasps cross the field above your carefully built maze.

AntGROUND
RoachGROUND
SpiderGROUND
BeetleGROUND
ScorpionGROUND
MosquitoAIR
WaspAIR

PROGRESS, NOT PRESSURE

Earn everything. Rebuild anytime.

Salvage funds each battle. Persistent gears unlock defenses, tower levels, placement capacity, and salvage recovery. Optional gear packs speed up experimentation—nothing is purchase-exclusive.

Full-value respecsNo loginNo adsNo pay-to-win

ROOM SIEGE AR

The swarm is already inside.

Coming to the App Store. Internal TestFlight testing is underway.

Follow development